Our audience that this project is presenting to will probably cater towards young adults and teens in the museum. I believe this for two reasons. First of all, this generation of people from the age of around 25 and younger seem to have been born with an IPhone glued to their hands. So that being said they are probably more likely to be the one who want their iPhone put to good use (hence augmented reality). The other reason I narrow it down to the younger age is because they are old enough to want to learn more than what’s presented to them and are probably more willing to do some research (actually reading the essays and documents we present to them). Our project will appeal to the young adult and teenagers in because we will have an alternative media which offers a different way of presenting the information. To liven things up we plan on both bringing a time laps video and using multiple images for visual reference. This will help things appear to be more visually friendly and inviting to the viewer.
The purpose of this project is to bring the viewer with a more in-depth understanding and appreciation for baskets and basket weaving. Generally, when it comes to crafts in museums they get overlooked and ignored because the information given is broad and it feels disconnected from the audience. Doing things like showing a video to them will hopefully bridge that gap. In turn the audience will walk away seeing baskets not just as something that is relevant in today’s times, but also something that feels so close to them that they know that they could try weaving also.
I believe that the museum will gain from our project because, as previously stated, we plan on going more in-depth in to the topic at hand. We are expanding the topic of native Alaskan baskets in that We will be going into both history and how the product gets made, which is the two main areas that people want to know about when it comes to cultural crafts.